This is the kick off of the MXM AhG. The AhG mandates are the following:
- Continue the editing of the following standards: (1) MXM architecture; (2) MXM API; (3) MXM Conformance & Reference Software; (4) MXM Protocols
- Develop the plan for MXM Developer’s Day
- Continue the development of reference software
We have a new reflector for MXM: email@example.com (you can subscribe to it by going to the following address:
http://lists.uni-klu.ac.at/mailman/listinfo/mxm) as well as a bright new MXM web site: http://mxm.wg11.sc29.org/ which will be the main source of information for all MXM-related activities (many thanks to Christian for providing both facilities!).
From now on, all MXM activities will be discussed mainly on this reflector; everyone interested in MXM is welcome to join this reflector and to contribute to improve the MXM web site.
The deadline for the editing period is on the 20th of March, we have slightly more than one month for producing the final version of the CDs. At the last meeting we have also mentioned a possible meeting for this AhG, but due to the tight deadline it looks unlikely that this will be possible. We will instead get in sync over the activities by means of
audio conferences that will be scheduled over time when needed.
The MXM software repository is available at the following URL: http://wg11.sc29.org/svn/repos/MPEG-M/. As you can see, it has been structured to contain both Java and C/C++ code.
In order to compile and run the Java MXM implementation, you can follow the temporary instructions listed here:
http://wiki.dmpf.org/index.php/Chillout_MXM (Username: chillout, password: come2chillout) - but soon this information will be moved to the MXM web site.
The C MXM implementation currently only contains the 3DGraphicsEngine, more MXM engines and the MXM Core module defining the CPP APIs will be made available too.
Your comments and contributions to this AhG are welcome.